===== D&D Core Mechanic===== The D&D core mechanic is: -roll d20 -add or subtract modifiers The modifiers are really the core, the d20 is just the randomizer! Modifiers come in several "flavors" (but they are really all the same) *Attribute bonuses *Skills and proficiencies *Attack Bonuses *Saving Throws ===Combat=== *Initiative is just a d20 modifier. Highest roll goes first, and sticks for whole encounter *Take turns - Action + Move (+ bonus actions) * Attack, Cast, Dash, Disengage, Dodge, Help, Hide, Use Item, Search, Ready * Reaction (1 per round) * including Opportunity Attack (voided by Disengage) * Attack (d20+ATK Mod) >= Armor Class == hit * roll Damage * NO Saving Throws on Attacks, attack go against AC * SOME spells are automatic (no ATK roll) but do offer Saving Throw