===== Class ===== === Cleric === |Hit Die|d8| |Primary Ability|WIS| |Saving Throw Proficiencies|WIS & CHA| |Armor & Weapon Proficiencies|Light and medium armor, shields, simple weapons| |Skills |Choose 2: History, Insight, Medicine, Persuasion, Religion| === Fighter === |Hit Die|d10| |Primary Ability|STR or DEX| |Saving Throw Proficiencies|STR & CON| |Armor & Weapon Proficiencies|All armor, shields, simple and martial weapons| |Skills |Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, Survival| === Rogue === |Hit Die|d8| |Primary Ability|DEX| |Saving Throw Proficiencies|DEX & INT| |Armor & Weapon Proficiencies|Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords | |Skills |Choose 4: Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth| === Wizard === |Hit Die|d6| |Primary Ability|INT| |Saving Throw Proficiencies|INT & WIS| |Armor & Weapon Proficiencies|Daggers, darts, slings, quarterstaffs, light crossbows| |Skills |Choose 2: Arcana, History, Insight, Investigation, Medicine, and Religion| === Druid === |Hit Die|d8| |Primary Ability|WIS| |Saving Throw Proficiencies|INT & WIS| |Armor & Weapon Proficiencies|Light/Med armor, shields (not metal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears| |Skills |You are fluent in Druidic, the secret language of druids. Choose 2: Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival| *Wisdom should be your highest ability score, followed by Constitution. *choose the hermit background. Starting Equipment *(a) a scimitar or (b) any simple melee weapon * (a) a wooden shield or (b) any simple weapon * Leather armor * an explorer’s pack, an herbalism kit, and a druidic focus Starting Spells *choose 2 cantrips from [[http://dnd5e.wikidot.com/spells:druid]] *at level 1 you have 2 first level slots(([[https://www.dndbeyond.com/classes/druid#Spellcasting-166]])) * +2 Proficiency Bonus ---- === more classes === === === |Hit Die|| |Primary Ability|| |Saving Throw Proficiencies|| |Armor & Weapon Proficiencies|| |Skills || === === |Hit Die|| |Primary Ability|| |Saving Throw Proficiencies|| |Armor & Weapon Proficiencies|| |Skills ||