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dnd:campaigns:waterdeep:stone_of_planar_stabilization

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dnd:campaigns:waterdeep:stone_of_planar_stabilization [2025/11/04 18:35] kendnd:campaigns:waterdeep:stone_of_planar_stabilization [2025/11/04 18:36] (current) ken
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 An attempt to overlay the cube with two extradimensional spaces is a delicate matter requiring a successful DC 20 Dex check. Upon failure, both extradimensional spaces are destroyed in the usual manner. An attempt to overlay the cube with two extradimensional spaces is a delicate matter requiring a successful DC 20 Dex check. Upon failure, both extradimensional spaces are destroyed in the usual manner.
  
-A successful placement remains stable for 12-24 hours (DM will roll d12+12), after which time it suddenly experiences catastrophic failure, scattering all extradimensional containers and their contents randomly in a 100 foot radius. (Ites may end up in already occupied space, they are placed there from another dimension, not blasted from the location within the physical plane)+A successful placement remains stable for 12-24 hours (DM will secretly roll d12+12), after which time it suddenly experiences catastrophic failure, scattering all extradimensional containers and their contents randomly in a 100 foot radius. (Ites may end up in already occupied space, they are placed there from another dimension, not blasted from the location within the physical plane)
  
 Removing the overlap is strongly recommended before 12 hours, but is a trivial matter of extricating the two extradimensional spaces, then removing the cube. This does not require a Dex check. A DC 5 WIS check may come into play for timing the removal in time. Removing the overlap is strongly recommended before 12 hours, but is a trivial matter of extricating the two extradimensional spaces, then removing the cube. This does not require a Dex check. A DC 5 WIS check may come into play for timing the removal in time.
dnd/campaigns/waterdeep/stone_of_planar_stabilization.1762306556.txt.gz · Last modified: by ken

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