dnd:campaigns:waterdeep:stone_of_planar_stabilization
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| dnd:campaigns:waterdeep:stone_of_planar_stabilization [2025/08/11 12:32] – ken | dnd:campaigns:waterdeep:stone_of_planar_stabilization [2025/11/04 18:36] (current) – ken | ||
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| =====Stone of planar stabilization===== | =====Stone of planar stabilization===== | ||
| - | Any fist-sized isometric cube of pure graphite. A protective fitted leather pouch with laces allows attachment to belt or exterior of pack. | + | A fist-sized isometric cube of pure graphite. A protective fitted leather pouch with laces allows attachment to belt or exterior of pack. |
| - | Because graphite is highly anisotropic to electromagnetic and sonic waves, it yields | + | Because graphite is highly anisotropic to electromagnetic and sonic vibrations, the presence of a sufficiently sized pure cubic sample produces |
| - | This polarization allows two such extradimensional spaces to be positioned in a nested, overlapping, | + | While such polarization occurs, any creature within ten feet of the stone may concentrate on the gravitational field distortions in order to become gravitational neutral and buoyant as long as they maintain concentration. |
| - | The positioning is a delicate matter requiring a successful DC 15 Dex check. Upon failure, both extradimensional spaces | + | The gravitational polarization allows two extradimensional spaces |
| - | A successful placement remains stable for 12-24 hours (d12+12), after which time it suddenly experiences catastrophic failure. | + | An attempt to overlay the cube with two extradimensional spaces is a delicate matter requiring a successful DC 20 Dex check. Upon failure, both extradimensional spaces are destroyed in the usual manner. |
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| + | A successful placement remains stable for 12-24 hours (DM will secretly roll d12+12), after which time it suddenly experiences catastrophic failure, scattering all extradimensional containers and their contents randomly in a 100 foot radius. (Ites may end up in already occupied space, they are placed there from another dimension, not blasted from the location within the physical plane) | ||
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| + | Removing the overlap is strongly recommended before 12 hours, but is a trivial matter of extricating the two extradimensional spaces, then removing the cube. This does not require a Dex check. A DC 5 WIS check may come into play for timing the removal in time. | ||
dnd/campaigns/waterdeep/stone_of_planar_stabilization.1754937125.txt.gz · Last modified: by ken
