dnd:campaigns:waterdeep:omu
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| dnd:campaigns:waterdeep:omu [2025/01/19 12:17] – ken | dnd:campaigns:waterdeep:omu [2025/07/31 17:01] (current) – ken | ||
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| =====the Lost City of Omu===== | =====the Lost City of Omu===== | ||
| - | ToA ch 3 p91 explore the city and introduce the nine gods via shines and puzzle cubes which are needed to unlock ch 5, but the yuan-ti claim some for Ras Nsi. Ch 4 p111 is all about reclaiming these pieces | + | p249 players map of Omu |
| + | Sure, it's a lost city but since a lot of adventurers have come to try to end the death curse, it's a lot less lost. By the time we get close there are well worn trails. | ||
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| + | From the ridge line trail, area 6 and 20 stand out. | ||
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| + | There' | ||
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| + | Any who make it through this blockade are free to explore the city, and have already set off all the traps in the various shrines, but it's typically only a matter of hours before they are inevitably picked up by the [[yuan-ti]] as slaves. | ||
| + | This is evident by the easily noticeable [[yuan-ti]] patrols. (ToA p96) | ||
| + | The yuan-ti have thus collected anything of value that the explorers scoured from the city. | ||
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| + | ToA ch 3 p91 no need to explore the city. Just follow or encounter a group of yuan-ti that leads them to area 20 | ||
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| + | FIXME ditch the puzzle cubes. Instead which Ras Nsi (ToA 230) can send an escort to unlock the tomb. | ||
| + | Having said that, IF the party chooses to explore area 6 (ToA 99, 101), let them do the puzzle and find the puzzle cube. It is a stone cube the size of a rubiks cube. | ||
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| + | Use ch 4 [[fane of the night serpent]] to meet and chat with [[Ras Nsi]] and convince him for entry into [[tomb of the nine gods]] | ||
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| + | See [[HTTPS:// | ||
dnd/campaigns/waterdeep/omu.1737314231.txt.gz · Last modified: by ken
